Extreme Interdimensional Crate Pushing
Release date: October 24, 2014.
Coding Language(s): Actionscript 3.
Made in 48 hours for Ludum Dare 30. It's a puzzle platformer in which you manipulate the puzzle across two alternate dimensions, usually by pushing crates onto buttons. This was my first attempt to make "puzzles," and near the end it sort devolved into another rage platformer.
Since the Flash platform has been discontinued, the game can no longer be played in browsers. The .swf file can be ran using the program Flashpoint, but there is not yet an official curation of the game.