Mimes and Mines
Release date: January 1, 2013.
Coding Language(s): C#.
Engine/Libraries: XNA Game Studio.
You have a limited number of mines, which you must use to blow up a select number of mimes by placing them strategically. The mimes are attracted to the mines, but if the police see them they'll snatch them away and you'll be without ammunition.
This was made for an event called "One game a month" and was my first released C# game project.