Why is Everything Square?

Release date: July 4, 2012.
Platforms: All Desktops.
Coding Language(s): Java.
Engine/Libraries: None.

A top down arena shooter in which you fight a horde of squares. This is my first semi-complete game written in a programming language that didn't rely on Game Maker. It's also my first game in which I made the music myself, though you can probably tell that I was self-taught.